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How Forza Horizon took on Japan with deep research – and 360-degree cameras

تكنولوجيا
الغارديان - تكنولوجيا
2026/05/15 - 10:20 503 مشاهدة
تحليل ذكي | AI Editorial Analysis
جاري تحليل المقال...

The open world driving sim has roared through locations from Colorado to Australia, its authentic feel resting on exhaustive research. But, as the team explain, this was the toughest challenge yet

Since the arrival of the original Forza Horizon in 2012, a game that revolutionised open world driving sims by setting players loose in a virtual Colorado, British developer Playground Games has promised authenticity with its settings. For each instalment, design teams are sent out on location to take thousands of photos, hours of video, even detailed captures of the sky, before construction of a virtual copy begins. It’s a huge undertaking. But it seems that for much of the past decade, one country remained slightly out of reach – an intimidating prospect. “Japan has been on our shortlist for several games now,” says design director, Torben Ellert. “But we just didn’t feel like we were ready to take on the challenge of building it.”

It’s not just about the sheer variety of the country’s landscape. There’s something else going on. Most video game players hold an image of what it is like to explore Japan. It may be inspired by the fictitious rural town of Inaba in Persona 4, or the busy docks of Yokosuka in Shenmue, or perhaps the neon-drenched Kabukichō district of Tokyo, which forms a regular backdrop in the Yakuza series. For decades, gamers around the world have been bombarded with images of the country that are often highly stylised and fragmented, but nonetheless potent and persuasive. As art director Don Arceta puts it, “with Japan there’s such an expectation [of] what gamers want - it’s a certain version of Japan that they picture.”

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المصدر: الغارديان - تكنولوجيا | Source: الغارديان - تكنولوجيا

ملاحظة تحريرية | Editorial Note: نُشر هذا المقال في الأصل بواسطة الغارديان - تكنولوجيا. خبر (Khabr) هي منصة إعلامية أردنية مرخّصة تعمل بالذكاء الاصطناعي. نضيف قيمة تحريرية من خلال: تحليل ذكي للأخبار، ملخصات تلقائية، رواية صوتية بالذكاء الاصطناعي، ترجمة متعددة اللغات، وتدقيق الحقائق. هدفنا جعل الأخبار أكثر وضوحاً وسهولةً للقارئ العربي.

This article was originally published by الغارديان - تكنولوجيا. Khabr is a licensed Jordanian AI-powered news platform (Registration #82086). We add editorial value through: AI-powered news analysis, automated summaries, AI audio narration, multi-language translation (Arabic, English, French, Turkish), and AI fact-checking. Our mission is to make news more accessible and understandable for Arabic-speaking audiences worldwide.

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المزيد عن تكنولوجيا | More on Technology

هذا الخبر ضمن تغطية خبر لقسم تكنولوجيا. نقدّم لك تحليلات ذكية وملخصات يومية لأهم الأخبار من مصادر موثوقة متعددة. المصدر: الغارديان - تكنولوجيا. يوجد 6 مقالات مرتبطة بهذا الموضوع.

This article is part of Khabr's coverage of Technology. We provide AI-powered analysis, summaries, and multi-source aggregation to keep you informed. Source: الغارديان - تكنولوجيا. Tags: Forza Horizon, Japan, research.

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