Auto Battler ‘Relic Arena’ From ‘Dota 2’ Casters Launches Next Month
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InnovationGamingAuto Battler ‘Relic Arena’ From ‘Dota 2’ Casters Launches Next MonthByMike Stubbs,Contributor.Forbes contributors publish independent expert analyses and insights. Mike Stubbs covers esports, competitive games and the creator economy.Follow AuthorApr 25, 2026, 12:44pm EDT--:-- / --:--This voice experience is generated by AI. Learn more.This voice experience is generated by AI. Learn more.Relic Arena has a release date. Credit: Relic Arena Relic Arena, the auto battler game created by Dota 2 casters Shannon "SUNSfan" Scotten and Andrew "Jenkins" Jenkins, finally has a release date after years of development. As announced in a new trailer, Relic Arena will launch on May 7. The game will be available on Steam, with the store page now live and available to wishlist. Relic Arena is an auto battler, similar to Auto Chess and Teamfight Tactics, with a historical theme. It features iconic leaders from history such as Abe Lincoln, Isaac Newton and Celopatra to play as, and historic artifacts to build your squad with. You’ll build up a unique team of characters and abilities, and then watch on as they battle against the teams from other players in the hope you can come out on top. The game will launch as a free to play title, with the only monetization coming from cosmetics and other optional extras, much like the Dota 2 model. This means there really is no reason not to try Relic Arena when it launches, as you can jump in and experience the entire game for free to see if it is for you, and if it isn’t then you haven’t lost anything. Relic Arena has been developed by a pair of Dota 2 casters in the form of SUNSfan and Jenkins, along with a team of developers. The pair previously created the Ability Arena Dota 2 custom game, which remains the best auto battler I have ever played. However, after Valve changed the rules on monetization in Dota 2 custom games, the pair moved on and started to work on Relic Arena. Hopefully Relic Arena can recap...





